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Grab the JPEX free flash decompiler here:Īfter that just follow the guide I posted a few link from Fallout 4, that's what I did. #Skyrim se missing swf containermenu magicmenu inventorymenu archive(credit to johnwd7 at for the bsa extractor)Īfter opening and extracting all the files within the interface.bsa archive you will need to edit the *.swf files. We had to wait for a BSA extractor that could read the new Skyrim SE BSA v2 archives but it arrived just recently, grab that here: (Credit therefore to johndoebowler at for that info which lead to my fix for Skyrim SE.) I found this guide pertaining to Fallout 4 UI editing and this is what I used as a place from which to start. I thought, do the Fallout 4 owners have the same issue so I started searching, apparently they do (Bethesda, do you really not like 21:9 monitors?). #Skyrim se missing swf containermenu magicmenu inventorymenu how toI found out how to do this when I heard (read) that Skyrim SE was updated to the Fallout 4 Game Engine. I am also not sure how well it will play with mods that overwrite UI elements, logic tells me they will overwrite these custom UI files and therefore break it again, will have to wait and see. I am simply editing the SWF files included in the interface.bsa file to correct the layout ratio so the UI elements in general are displayed on the screen, this does not also automatically prolong interface elements such as bars etc. I know some of the UI elements such as bars don't run the full length of the screen, that I am looking into but not sure what i can do as I'm not an artist nor do I have much experience with this. Most of the info on the panels should be visible.Īs I have not yet played much there might be some screens or info missing, if you notice anything let me know (with a screenshot).Īlso, this has been only tested by myself on 2560x1080 so those 3440x1440 users, fingers crossed this works for you (confirmed by several that it does). Note that this is my first time modding ever so consider this really early alpha quality and I am releasing just so that people can see something on the most commonly used panels. He/she has done a few more screen fixes than I have but also seems to have a lot more play time in Skyrim judging by his level which is a bonus. The end result will be the same because there is really only one method for fixing now anyhow. When I tested it he was on v1.3 and it was working fine, just the same. I will leave my original post below but go ahead and try out his version. If another author is doing the same thing and wants to keep it up and maybe even do a more thorough job all the better. ![]() I only did this to help out the community in general as I'm not into the game right now, I have several others I want to finish first. #Skyrim se missing swf containermenu magicmenu inventorymenu modI want to point you specifically to a mod I have tested myself made by "Daisuke".Īs of this writing the author has also fixed not only the ratio of the screens but various elements too such as bars to make the presentation more complete and correct. There are other authors who have also released 21:9 fixes over on. Or follow the link from the sticky, it is more complete )Įdited by Sthaagg, 10 October 2018 - 02:39 PM.Do NOT use my mod but instead read the prologue section carefully to find out where to get an up-to-date fix for SSE. XSignFX wrote: you can revert to old skyrim very easy, i did this the other day: For me, this wouldn't have happened if FNIS did not demand me to run skyrim once on Steam. Right now I'm waiting for Papyrus Util mod author to update. #Skyrim se missing swf containermenu magicmenu inventorymenu updateBBSurf37 wrote: They (Bethesda) did an update which practically screwed everyone. How did you fix it? I have the latest version of Papyrus. They even show up with their coverage amounts, but when I equip them the coverage doesn't change and the game considers me naked. Snowstorm56 wrote: They don't work for me. You can revert to old skyrim very easy, i did this the other day: ![]() ![]() XXNuclearReactionXx wrote: nvm i fixed it XXNuclearReactionXx wrote: IDK if the warm and coverage work but the area where it shows what the armor provides is black xXNuclearReactionXx wrote: i have the most up to date verison of paprus #Skyrim se missing swf containermenu magicmenu inventorymenu installXXNuclearReactionXx wrote: warmth and coverage doesnt seem to be working Sthaagg wrote: they works, check you install and your version of papyrusutils. ![]()
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